There’s also no attempt to deviate away from the mix of QTEs, building, very light (albeit slightly clunky) combat, and child-friendly humour that was introduced to us in Episode 1. It’s nice to see such a detailed branching choice, and it makes it worth replaying the start of the game over, which helps to mitigate the fact that once again, a full playthrough of Assembly Required barely stretches to 90 minutes.įor the price, it’s not terrible value, but Telltale have certainly created better value pieces of content.
The most impressive thing about the episode is that the first few chapters can play out very differently based on your choice of whether to rescue Magnus or Ellegard. This sets up the confrontation between the team-mates later in the episode, before a fairly limp finale that tries to leave you wanting a third episode, but without actually having really moved the plot on in a meaningful way, beyond providing an excuse to travel across more of the Minecraft universe. to a couple more of the Order of the Stone – engineers Magnus and Ellegard, of whom you get to rescue one in the early chapters. Is this an improvement?Īssembly Required introduces Jesse and co. It felt too kid-friendly, and lacked any sense of urgency, and failed to also work for adventure game fans.
The first episode of Minecraft: Story Mode disappointed me.